Portfolio

INF1341 – Systems Analysis and Process Innovation

INF1341 offered me the opportunity to explore the CRM business process of fictitious Canadian hardware store ANOR. Our goal was to seek ways in which the business could implement business process transformation to better suit their organizational interests. In this project I was tasked with searching for solutions to the store’s business model to improve its overall efficiency. While this work was conducted in teams, I was responsible for the iStar SD model, iStar alternative models, and various pieces of writing within sections 1, 3, and 5.

View the full document here!

View the condensed presentation report here!


INF2149 – Administrative Decision-Making in Information Organizations:
Bombing of Yugoslavia

For this course, I was tasked in a group to analyze the decision-making criteria that was followed by NATO in determining their ruling in favour of bombing the former nation of Yugoslavia. Over the course of this project, I was tasked with highlighting the situation surrounding the decision-making process as well as the options that were available to NATO at the time as to how they could intervene in the Kosovan war. I was also tasked with assembling the entirety of our presentation video. You can view our analysis below.


CCT356 – Online Advertising and Marketing: West End Studio Marketing Report

In this project, I worked within a marketing team to create a comprehensive marketing plan for West End Studio located in Oakville, Ontario, Canada. Our goal was to create a strategic roadmap that assisted the business in expanding their customer-base and to boost the service income. This report was written almost entirely off of relevant case studies as the business did not have any marketing roadmaps at the time. I was tasked with the planning of Marketing Objectives and Advertising Strategies for the report as well as general oversight.

View the full document here!


CCT423 – Game Development Project:
Pixl Sword

Screenshot of Pixl Sword title screen.
Screenshot of the game’s title screen.

In CCT423, I was tasked with creating a working video game as part of my final project. I worked as a group with two other people within the class during the game’s development. We ultimately created an isometric top-down game called Pixl Sword as part of our final project over the course of two weeks. This game was created using the game development engine Unity and was programmed with C#.

You can download the game here.

A screenshot showing the second level of Pixl Sword. The main player is shown in a desert setting with three enemies approaching them.
A look at the second level of Pixl Sword.